GAMEDEV: 10 Steps to Making Your First Game Successful

GAMEDEV: 10 Steps to Making Your First Game Successful

Written by:
Wlad Marhulets
Narrated by:
Yong Yea
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Unabridged Audiobook

Ratings
Book
2
Narrator
2
Release Date
September 2020
Duration
6 hours 0 minutes
Summary
If you know nothing about game development, you're basically me before I started working on my first game DARQ. This book is for beginners and assumes no knowledge of game development on the reader's part.

As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With $0 spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. DARQ won numerous awards, such as The Best Game of the MIX / PAX, and received a user rating of 9 out of 10. DARQ was in the TOP 50 of the most wishlisted games on Steam before launch. It made it to the 'Top Selling,' 'New and Popular,' and 'Featured and Recommended' tabs on Steam. Ultimately, DARQ became #42 Most Shared PC Video Game of 2019 (Metacritic). In this book, I describe how I did it. If you're an aspiring developer wanting to make a living from making games, this book is for you.

The book guides you through a step-by-step process of making a commercial game. It teaches you how to learn all the necessary skills and covers various aspects of game development: mindset, preproduction, funding, business, law, development, marketing, PR, publishing, distribution, as well as pre-launch, launch, and post-launch strategies.

Wlad's philosophy very much reminds me of what it was like in the early days of making games for Blizzard. - Mark Kern, former team lead for World of Warcraft

I have read a few books on game development, but this one is, by far, my favorite - Forbes (Zane Pickett)
Reviews
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Jason P.

Excellent book! I listened to it all in 3 nights. It is packed with insight for anyone going into game development or any creative industry. The lists throughout the book are well thought out and easy to follow. I'm going to be buying the print book soon too. Well worth the money!

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